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Un-official (Plain English) Version

Basically, a CCV trail is as follows. In the course of the day, each competitor will undertake twelve sections. Each section is attempted at the same time by all competitors.

A section consists of twelve gates set out over challenging (to say the least!) terrain. Each gate is marked by canes (left and right) and is numbered from twelve to one in descending order. The right hand cane is marked by the gate number and you must always pass through the gate keeping this on the right side of your vehicle. There may also be crossed canes around the course indicating the limit of any deviation from the driving line that you are allowed

You start on the twelve gate and attempt to drive through each gate in descending order, hopefully passing through the last gate without either stopping or hitting a gate marker cane (If you stop moving forward but your wheels are still spinning, you have a count of three to regain traction, otherwise a stop is a stop!). If you fail to do this you incur penalty points. The winner is the competitor with the least penalty points at the end of the day. If you stop during the section you incur the penalty points of the next gate you would have reached if you had continued. If you hit a gate marker cane, you incur the penalty points of that gate. To get a clear run and incur no penalties, you must get at least one wheel hub of your vehicle through the one gate without hitting either cane. (This also applies to previous gates insofar as, if you are unable to clear a gate, you can save yourself an extra point by just getting your nose, or corner of the vehicle through without hitting the cane, thereby getting the next gate instead)

The running order of vehicles remains the same throughout the day except that, on each section, you move up one place and the competitor who went first moves to the back. In this way, every competitor has to go first without the benefit of watching others try first and everyone has to go last when it’s been chewed up by everyone else. (and every place in between).  For this reason there are never more than twelve vehicles in a group. Where there are more, two or more groups will be formed and will run separately, each starting at different parts of the site so each group gets a portion of the undamaged sections

We’re always on the lookout for new Victims/Members. If your lacking an all consuming hobby or are just plain tired of life we generally know where there’s a couple of second hand motors, to get you going, mainly because the ones of us that have been bitten really badly by the bug tend to build a new, higher spec motor every few years to raise their game. (It’s like passing your test. First you buy yourself an old second hand motor. You then proceed to smash it up learning the ropes and getting halfway good, and then, when you know what your doing, you build / buy your own “proper” toy and really kick some ass!). There'll be no shortage of suggestions as to how to improve your motor and skills. Advice is always free and liberally available to the seriously interested. After all, it's good to get new blood, it keeps us all on our toes and stops us getting complacent!!

If your not mad keen on spannering and have the money to get someone else to do it for you, you could always contact Mark Barnes on 07866 506521 or email

MSA and ARC club members are welcome to come along and join our events. Phone Mark on 07866 506521 / 01282 703718



Pennine Land Rover Club, Pennine LRC